eBoardGame: Digital Learning Game System

eBoardGame: Digital Learning Game System

Developed eBoardGame, a Ludo-like digital learning game with multiple play modes, and its authoring tool, as part of the Qube learning system.

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Key Responsibilities
Developed eBoardGame and eBoardAuthoring tool, implemented game logic and authoring features.
Key Implementations
Game modes (Individual, Group, Team), game rules, question/wildcard creation, ASP.NET MVC3 full-stack development.
Customer Impact
Provided an engaging and customizable digital learning game experience as part of the Qube learning system.

Project Overview

The Problem

Need for an interactive and customizable digital board game to enhance the Qube learning system.

The Solution

Developed a versatile digital learning game and an authoring tool, allowing for diverse game configurations and content.

Vision & Impact

eBoardGame became a key component of the Qube learning system, enriching the educational experience through gamification.

Detailed Overview

eBoardGame is a learning game, part of the Qube learning system, designed as a digital Ludo-like board game. As a Software Engineer, I developed eBoardGame, which offers three different play modes (Individual, Group, Team), allowing users to select any mode. I also developed eBoardAuthoring, a tool for administrators to create eBoardgames with various configurations, including questions, wildcards, and other features. My work leveraged ASP.NET, .NET Framework 4.0, ASP.NET MVC3, C#, SQL SERVER 2008, JavaScript, jQuery, Ajax, and JSON, with a focus on Backbone.js and Underscore.js for the frontend.

Technical Details

Technologies Used
ASP.NET
.NET Framework 4.0
ASP.NET MVC3
C#
SQL SERVER 2008
JavaScript
JQuery
Ajax
Json
Backbone.js
Underscore.js
Project Information

Duration

January 2012 - September 2012 (9 months)

Team Size

N/A

My Role

Software Engineer

Key Achievements
  • Developed eBoardGame, a Ludo-like digital learning game with multiple play modes.

  • Created eBoardAuthoring, a tool for administrators to create and configure eBoardgames with various features.

Challenges & Learnings
  • Implementing game logic and different play modes for a digital board game.

  • Developing an authoring tool for dynamic content creation and configuration.

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