Developed eBoardGame, a Ludo-like digital learning game with multiple play modes, and its authoring tool, as part of the Qube learning system.
Need for an interactive and customizable digital board game to enhance the Qube learning system.
Developed a versatile digital learning game and an authoring tool, allowing for diverse game configurations and content.
eBoardGame became a key component of the Qube learning system, enriching the educational experience through gamification.
eBoardGame is a learning game, part of the Qube learning system, designed as a digital Ludo-like board game. As a Software Engineer, I developed eBoardGame, which offers three different play modes (Individual, Group, Team), allowing users to select any mode. I also developed eBoardAuthoring, a tool for administrators to create eBoardgames with various configurations, including questions, wildcards, and other features. My work leveraged ASP.NET, .NET Framework 4.0, ASP.NET MVC3, C#, SQL SERVER 2008, JavaScript, jQuery, Ajax, and JSON, with a focus on Backbone.js and Underscore.js for the frontend.
Duration
January 2012 - September 2012 (9 months)
Team Size
N/A
My Role
Software Engineer
Developed eBoardGame, a Ludo-like digital learning game with multiple play modes.
Created eBoardAuthoring, a tool for administrators to create and configure eBoardgames with various features.
Implementing game logic and different play modes for a digital board game.
Developing an authoring tool for dynamic content creation and configuration.